Non TMR/Limited EQ: Ele Resist Magic Cover Builds Progress List: Quest/Vault/Explorations (Spoiler) Summary: Main Story / Story Event No Account Selling No Hacking Discussion Self-Promotion: Rules Be respectful No Hate Speech/Racism Carry ThreadsMust encourage other players to volunteer and participate.Sample Template: Link Click Here for a detailed listI changed up the format to save time on my end, because "Free Time" is starting to become a foreign concept to me and I'm starting to question if I can eat it. No Spam/RepostsBefore submitting, please do a quick search. No Low-Effort ContentThe sub isn't a personal Blog. Posts must be about FFBEAll posts must be directly related to Final Fantasy: Brave Exvius.
The self sustain from the Auto-Regen+ is still amazing, especially on attackers. Name+50% Fire Resist + 20% ATK/DEF w/ Light Armor+ 70% Fire Resist + 30% ATK/DEF w/ Light Armor+70% Fire Resist + 30% ATK/DEF w/ Light Armor + 20% HP + Cast Auto-Regen+ (ST ~1800 HP Heal w/ 1x Mod per Turn) at the start of battle/revivalTier 1 adds more Fire resist and some ATK/DEF, Tier 2 grants HP and Auto-Regen+.General bulk boosts, along with a minor ATK boost, so no complaints. As for the TDW, he'll sit on 50% with his 120 passive, which isn't bad. Tier 2 grants mini killers against dragon/demon/plant along with some TDW.Since he's an attacker, more ATK is always good. For now, I'm also starting to wonder if "Sleep" is something you can save for later.+50% ATK w/ Sword + 25% Phys Damage vs Dragon/Demon/Plant + 20% Equipped ATK when Dual WieldingTier 1 increases ATK with a Sword. Execute bat file with wine for macWach Fire just does Fire Imbue and I already mentioned how I feel about Declaration of War. Zoldaad Empire's Aegis isn't anything stellar either, since the only abilities you'll realistically use it on are Entrust, Command to Protect, and Wach Fire.Shera gets some decent boosts to his role as a physical chainer, the utility boosts are pretty mediocre. While the utility it provides is solid, Shera can't keep these up indefinitely. Name AoE 3 Turn +100% Fire Resist + AoE 3 Turn +100% ATK/MAG + 3 Turn AoE 150% LB Fill Rate AoE 3 Turn +100% Fire Resist + AoE 3 Turn + 120% ATK/MAG + 3 Turn AoE 150% LB Fill Rate AoE 3 Turn +100% Fire Resist + AoE 3 Turn + 150% ATK/MAG + 3 Turn AoE 150% LB Fill Rate + Grants access to Zoldaad Empire’s Aegis for 6 TurnsUse Command to Protect, Declaration of War, Entrust, Reinforcer, Unhesitating Will, Wach Fire 2 times in one turnBoth tiers increase the ATK/MAG buff slightly, Tier 2 also grants access to Zoldaad Empire's Aegis for several turns.And honestly, this is pretty bad. With the duration boosts, he can help the Fire imbues up indefinitely as long as death or dispels aren't involved. Name ST except Self 3 Turn Add Fire To Attacks + Self 3 Turn Add Fire To Attacks ST except Self 4 Turn Add Fire To Attacks + Self 4 Turn Add Fire To Attacks ST except Self 5 Turn Add Fire To Attacks + Self 5 Turn Add Fire To Attacks, -20 MP CostBoth tiers increase the imbue duration, Tier 2 also decreases the MP cost from 80 to 60.Since the non STMR TDH builds usually involve elementless 2H weapons, this is a solid utility option.
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